Interactive activity covering displacement-time graphs, gradients of curves, and tangent approximations in a real-world context. Approx 30 minutes. Students work individually or in pairs.
| Time | Activity | Your role |
|---|---|---|
| 0โ3 min | Introduction slide Set the scene โ students are junior engineers at ThunderPeak Rides. Explain the three phases. | Show intro slide, share student file link in Teams chat |
| 3โ18 min | Phase 1: Analysis Students read the height-distance graph, click to draw tangents at 4 marked points, enter gradient estimates. | Circulate. Key question: "What does a negative gradient tell us about the coaster here?" |
| 18โ22 min | Brief whole-class check Show the correct gradients. Discuss what each gradient means in context (speed of height change). | Use the slides to reveal answers. Ask: "Which point has gradient โ 0 and why?" |
| 22โ28 min | Phase 2 & 3: Build and Launch Students drag control points to reshape their track, then launch the cart and watch the physics play out. | Let them enjoy this. It's motivational payoff. Ask early finishers: "What track shape gives maximum flight distance?" |
| 28โ30 min | Submission Students copy their submission box and paste into Google Classroom. | Collect via Classroom assignment |
The graph shows height (m) on the y-axis vs horizontal distance (m) on the x-axis. Gradient = change in height รท change in horizontal distance. Negative gradient = descending. Accept any answer within ยฑ0.12 for full marks, within ยฑ0.25 for partial.